Behavioral Design Patterns
Behavioral design patterns are concerned with algorithms and the assignment of responsibilities between objects.
 Chain of Responsibility
            Chain of Responsibility
        
        
Lets you pass requests along a chain of handlers. Upon receiving a request, each handler decides either to process the request or to pass it to the next handler in the chain.
 Command
            Command
        
        
Turns a request into a stand-alone object that contains all information about the request. This transformation lets you pass requests as a method arguments, delay or queue a request's execution, and support undoable operations.
 Iterator
            Iterator
        
        
Lets you traverse elements of a collection without exposing its underlying representation (list, stack, tree, etc.).
 Mediator
            Mediator
        
        
Lets you reduce chaotic dependencies between objects. The pattern restricts direct communications between the objects and forces them to collaborate only via a mediator object.
 Memento
            Memento
        
        
Lets you save and restore the previous state of an object without revealing the details of its implementation.
 Observer
            Observer
        
        
Lets you define a subscription mechanism to notify multiple objects about any events that happen to the object they're observing.
 State
            State
        
        
Lets an object alter its behavior when its internal state changes. It appears as if the object changed its class.
 Strategy
            Strategy
        
        
Lets you define a family of algorithms, put each of them into a separate class, and make their objects interchangeable.
 Template Method
            Template Method
        
        
Defines the skeleton of an algorithm in the superclass but lets subclasses override specific steps of the algorithm without changing its structure.
 Visitor
            Visitor
        
        
Lets you separate algorithms from the objects on which they operate.